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#11
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Quote:
I liked Halo: CE's open landscapes, even if they did get repetitive. I also liked the surprise horror element, the ammo conservation, the more realistic physics, and the story was surprise after surprise. Very cool. But the weapons weren't as balanced, you couldn't hijack, and the missions were a little less intense, and I cam to expect that from Halo 2. Exploding vehicles added an element to the game forcing you to take more care while driving. Halo: CE's soundtrack was good, but I liked Halo 2's more. And playing as the Arbiter was a cool surprise as well.
__________________
"Your ability to scare yourself is better than anyone else's" |
#12
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...............................
Last edited by VampiricClown; 07-23-2009 at 08:46 AM. |
#13
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WHAT!?!?! No mention about the awesome ability to move the camera around during cutscenes!!! :p
I was never a big Halo fan but when I got to the end of Halo 2 I was pretty let down. |
#14
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I recognized Halo 2's ending for what it was, a cliffhanger. I was expecting the beginning of Halo 3 to continue where it left off, but it kind of....didn't. I guess thats what the novels are for.
__________________
"Your ability to scare yourself is better than anyone else's" |
#15
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..............................
Last edited by VampiricClown; 07-23-2009 at 08:46 AM. |
#16
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I still haven't. I have only played it on Xbox live.
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#17
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Yeah I played it. 2 ended with him stowing away in Truth's vessel, and 3 began with him crashing into some small shuttle to earth. It seemed there was kind of a gap there, but now that I think about it, maybe not.
__________________
"Your ability to scare yourself is better than anyone else's" |
#18
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..........................
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