Resistance 2, first time playthrough.
I found that there has been certain improvements made with (obviously) updated visuals, changes made to address a few annoying issues of the first one - such as the first one having scope/aiming that was toggled, yet a crouch that was not, and no run/sprint...these were the only real issues I had with the first game and it was refreshing that they were no longer an issue.
Having said that, I have to say I'm not really liking the game itself.
The first one had a nice, dark, atmospheric scifi feel to it - this one feels well, a bit like a COD clone with Aliens. I don't think it's a bad game as such, just that it in no way feels like or resembles the first one - don't get me wrong, I'm all for sequels striving to not be carbon copies of the first game in the series...things like Uncharted, and Half Life come to mind as game series that have done so...but for me, they still bear a lot more resemblance and similarity of overall tone and "feel" to their predecessors than Resistance 2 seems to have, just seems like the team that worked on this one didn't give a whole lot of respect to keeping what made the first one great.
I will continue playing through, but it's hard not to be disappointed, it's a bit like a run of the mill military shooter has just been painted in the same colours...The multiplayer should be alright, might have a look at that afterwards.
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The door opened...you got in..:rolleyes:
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