Street Fighter II Hyper Fighting
Peggle
Worms
Quote:
Originally Posted by Azazel005
I think you have some wanderlust in your eyes there champ, it's passable considering it has wooden emotionless characters and a level of predictably along the same lengths as a Disney movie.
It's certain a gorgeous game, with all it's flickering lighting and well designed monsters. It's also very satisfying with it's high tech weapons and time slowing powers.
Though on the topic of it's story I found the movie/comic thing they released for it to be pretty entertaining the psychological elements were more shocking there I thought. You should check that out if you get a chance Posher.
In other news a just dusted off RE5, it was OK. The opening section is never really matched though, some nice set piece battles and some huge boss fights, in the end though it kind of just putters along with feeling truly compelling or horrifying. I miss the scary old days of the haunted house.
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I can dig both types of horror games, the brooding atmospheric chillers and the action packed monster slaughtering simulators. There's the occasional game that crosses into both territories (RE: Nemesis really pulled the series from the creepy zombie game and injected tons of action IMO) but I try not to judge a game by the genre it's in, rather, if I have fun with it or not. D was creepy as hell but it was lacking a bit of the interactivity I like with my games, Clocktower had a similar situation going. Do I like those games? Sure, they had some really cool moments but I won't be playing through them again anytime soon.