Quote:
Originally Posted by VampiricClown
Again, I don't recall saying that Halo had more variety. I said I loved it.
I wouldn't say HL2 is a shooter. It's not got as much action as a shooter, and 90% of the "shooter" games out there, do not have puzzles. You simply SHOOT stuff 98% of the game. It's more of an adventure/RPG that's in the first person genre.
As far as those other games not matching the variety in HL2...How is that possible? Every task in HL2 that you preform is something such as defending a certain thing for a set amount of time, or figuring out how to open a door that's blocking your path. Yes, you are constantly moving, but it's done so much, that I began to feel the "is this game ever going to be over?" feeling.
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You have to get through a different challenge to open a door or hit a switch though. One time you could have to find a plug and use the grav gun to unplug it so that the water isn't electrified and the next moment you be trying to catch plasma spheres being fired and re-routing them to a power supply. You can't look at the task, you have to look at the means to the end. Doesn't matter though, you have your opinion and I have mine, it's obvious we're not going to sway each other.