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Old 05-16-2006, 08:12 AM
cheebacheeba's Avatar
cheebacheeba cheebacheeba is offline
That fucking Guy...

 
Join Date: Nov 2003
Posts: 7,089
I might miss a few, but...

nintendo nes, atari, sega master system, gamegear, turbo grafx 16 (yes, it was 8-bit) = 8-bit.

SNES, Sega megadrive = 16bit

sega add-on for megadrive "32x" sega saturn (I think), ps1, = 32bit

nintendo 64 = 64 bit

I think dreamcast, ps2, gamecube and xbox are 128-bit

Not sure on : gameboy, gameboy colour, psp, gamegear, wonderswan.


But yeah, on the n64.


I remember that snes had a lot more rpgs...earthbound was of course fun, but I remember a really cool one called "secret of the stars" or something like that...Illusion of time/gaia was also cool, breathe of fire, and one I can't recall the name of, where at the beggining you're a student of some kind of magic school and venture up into a tower you're not supposed to, a dragon appears, and when you go back down the tower, everything's wrecked? I'd like to play that again someday.
Not that the genesis didn't have quality rpg titles (It doesn't get much better than the first shining force or soleil), just, snes seemed to have far more.
Oldschool rpgs, yeah...the shit...too bad no new ones really do it the same way (with the exception of a few titles "eg - golden sun" on the gba that seem to have been smart rnough to stick with the classic style), ah, I miss 'em. As pretty as the modern rpg can be, something is lacking...
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