Quote:
Originally posted by lilknivesguy
Don't get me wrong. I'm not a black and white purist by any means, but ADOM raises a point with the success of Sin City. If new technology can mimic the stark contrast of Frank Miller's b&w (and red... and other select color) illustrations on the silver screen, imagine what similar technology could do for reinterpretations of Universal's monsters.
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Couldn't agree more. Sin City was a beautiful film from a cinematic standpoint. I would love a re-telling of the old tales using the same techniques. But I guess I am a purist for original B&W, too. I hate colorization. It seems washed out and faded in one way, then unnaturally vivid in others. Plus the play of light and shadow? Don't mess with that. Fortunately there is room in cinema for all.