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Old 11-11-2004, 07:59 AM
Cheeba V2.0's Avatar
Cheeba V2.0 Cheeba V2.0 is offline
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Join Date: Sep 2004
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RULED my life?

Hmmm...the main offender would probably be Dungeon Siege...I could just spend hours on that, have a few minutes break, followed of course by more hours...I eagerly await the sequel, which looks incredible so far.
(Arioch, if you liked diablo, you might wanna have a look at DS.)

I've also put a lot of time into:

*Shining Force (Sega 16-bit), this game showed me that not all strategy games sucked, through means of an interesting battle system, likeable characters and a simple, yet enthralling storyline.

*Half-Life (Til' I finished it)...I wasn't initially impressed...but about 20-30 minutes in, the bitch owned me.

*Donkey Kong on gameboy (AWESOME game), took me only three days of intermittent playing to get through it, but this motherfucker sure sucked you in.

*Record of Lodoss war (dreamcast R.I.P)
The free roaming, and use of hack/slash and magic approach to an rpg just worked so well. Wonderful looking game..."interesting" plot and back-story.., good skills advancement and weapon upgrade system that was easy to use and understand, and some of the biggest, meanest bosses I've ever encountered. After playing this, I've been wanting to see the manga upon which it was based since.
I EASILY spent hours on this game at a time, yet it always seemed like minutes. Another one that lingered in my mind after I'd stopped playing.

*Ghouls and Ghosts (Sega 16-bit) "ruled" only in that ever time I played it, something infuriated me just enough to make myself go on...as though just to spite the game itself, treating it like a malevolent enemy that had laughed at my many failed attempts...notoriously difficult...but the best fun to have friends take turns.

*Tetris...let me explain that...apart from playing on and on, just trying to beat it, which I eventually did, at least on the gameboy version, I also found that I liked to mentally "practice" the game during this time, it was like I had tetris scenarios running through my head...it was a little disturbing.

*Crash Team Racing (PS1) The single player mission was pretty decent, and drew me in somewhat, also having those levels that infuriated me enough to force myself to beat them...but the most time spent of all on this game would be the battle levels, my girl and I got so good at doing this, that we could literally spend over an hour before a victor emerged...and then it'd be time for the rematch...SO fun...my favourite "cart" game ever.

*Max Payne 1, the sequel never came close to how the first one kept me glued. The storyline, the twists, the action sequences, the ingame narrative - all excellent.

*Bomberman World (arcade) - Most coins spent on a videogame, ever. Fun, simple game - so addictive.

*Flashback: The quest for identity.
Words cannot do this game enough justice...it was just a work of art. Not many 16-bit games had me as obsessed as this one did...
Although it had what must have been one of the most dissapointing sequels EVER, Flashback remains one of my top 5 games on any format.
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