A guy at Weta took the time to develope Massive, and they used MAya for all of the rest of the cgi. Most companies use maya, lightwave or softimage for their cgi. So far maya's the best (Spiderman, Iceage, LOTR)
again, its the investment they are willing to make. All weta really invested in their cgi was passion and time. others should learn from them, because they are using the same tools and creating shit.
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