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  #11  
Old 02-20-2016, 09:50 AM
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IrrSoft IrrSoft is offline
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Just a quick message for anyone reading this thread :

The new trailer for our game, showcasing the project as it looks now on 2016, featuring some gameplay bits and big scares, will be released on Sunday February 21 at 3:00am CST, on Youtube and Vimeo. You can go to our Twitter (@IrrSoft) the Steam Greenlight page http://steamcommunity.com/sharedfile.../?id=623326638

or to this thread to watch the trailer before anyone :)

We hope to get all your feedback and thoughts about it!
Prepare for the night and all its terrors!

The Irreverent Software Team
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  #12  
Old 02-21-2016, 12:03 AM
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And here it is the official trailer :

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  #13  
Old 03-17-2016, 08:42 AM
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Just a small bump to share a new video we made for the game :)


Last edited by IrrSoft; 03-17-2016 at 10:03 AM.
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  #14  
Old 03-17-2016, 09:04 AM
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Originally Posted by IrrSoft View Post
Just a small bump to share a new video we made for the game :)

Nothing showing up
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  #15  
Old 03-17-2016, 09:22 AM
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Will this be a horror game where you have to do specific things in sequence to progress further? Such as to get across a chasm you have to jump from one rock out cropping to another and some of them are predetermined to crumble from a character's weight. Or to get past you'd need to find the angel's wings which are behind a secret door which you need to find a key which is gained by jumping at a certain spot, etc. In other words things would be designed so there is only one option to solve an event/events solved by what is often described in game keywords as 'puzzle.'

That sort type of game annoys me, having to figure out the very specific things the developers expect you to do to progress.
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  #16  
Old 03-17-2016, 10:05 AM
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Nothing showing up
Sorry for the mistake, I dont know well what happened, since it showed the video in the preview mode...but it is now fixed :)

And again here in case it fails again :


Thank you very much for the heads up, we hope you will like the video!

Last edited by IrrSoft; 03-17-2016 at 10:13 AM.
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  #17  
Old 03-17-2016, 10:11 AM
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Originally Posted by TheBossInTheWall View Post
Will this be a horror game where you have to do specific things in sequence to progress further? Such as to get across a chasm you have to jump from one rock out cropping to another and some of them are predetermined to crumble from a character's weight. Or to get past you'd need to find the angel's wings which are behind a secret door which you need to find a key which is gained by jumping at a certain spot, etc. In other words things would be designed so there is only one option to solve an event/events solved by what is often described in game keywords as 'puzzle.'

That sort type of game annoys me, having to figure out the very specific things the developers expect you to do to progress.
Hi there! While there will be a few puzzles here and there in the game, the game is more about investigation, researching a paranormal case, so the puzzles will give access to more information and will help to know more about the backstory but that in no way will limit the progress of the game or your ability to finish a mission. Besides, each mission is open ended, with multiple ways to finish a level, so dont worry :)

We want players to immerse in the atmosphere and horror elements of the game, and we know that would be very difficult if they have to be solving difficult puzzles at every corner, so we are trying to give more freedom to the players to explore, discover and finish the missions their own way :)

Thanks for the comment!
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  #18  
Old 03-17-2016, 03:00 PM
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Originally Posted by IrrSoft View Post
Hi there! While there will be a few puzzles here and there in the game, the game is more about investigation, researching a paranormal case, so the puzzles will give access to more information and will help to know more about the backstory but that in no way will limit the progress of the game or your ability to finish a mission. Besides, each mission is open ended, with multiple ways to finish a level, so dont worry :)

We want players to immerse in the atmosphere and horror elements of the game, and we know that would be very difficult if they have to be solving difficult puzzles at every corner, so we are trying to give more freedom to the players to explore, discover and finish the missions their own way :)

Thanks for the comment!
Ty for response. If you get it onto steam and/or gog.com post here and I'll add it to my wishlist(watch list purposes).
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  #19  
Old 03-18-2016, 07:54 AM
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Originally Posted by TheBossInTheWall View Post
Ty for response. If you get it onto steam and/or gog.com post here and I'll add it to my wishlist(watch list purposes).
Thanks for your support! The game is currently on Steam Greenlight (as an early project, so your votes and support there will be very appreciated too) and we will also send it later in development to GOG.com for approval there, so of course we will keep this post updated :)

Thanks again, and regards!
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  #20  
Old 03-18-2016, 09:04 AM
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Originally Posted by IrrSoft View Post
Thanks for your support! The game is currently on Steam Greenlight (as an early project, so your votes and support there will be very appreciated too) and we will also send it later in development to GOG.com for approval there, so of course we will keep this post updated :)

Thanks again, and regards!
I'm unable to find it in Steam's Greenlight. Tried using '3:00am' and 'Dead Time' in Greenlight's search engine. Also tried the forums, but there were to many messages and I am unable to search for a specific phrase.
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