I agree, for a Spiderman action game the most important aspect should be fluid motion. That would be the fun, swinging around, acrobatic attacks and shooting maybe 3 different types of web: swinging rope web, net sticky web, and blind enemy in the face web. I guess the last 2 could be combined, just a matter of how long you hold down the button would be how big the net would be.
How do they do the web action in the game?
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